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Tuesday, July 28, 2009

More Double Attacks- Lateral Vision



We present a Black to Move and win position here. The win is achieved by making multiple threats and winning material. Even good players often miss double attacks that involve lateral movement. Can you see how black can win a piece?










Is there a way to attack the knight and the king ?


Sunday, July 19, 2009

Diagonals and the powerful "Battery"

The bishops and queens can work together on the diagonals, especially when no enemy pawns are in the way. Two bishops can work together to control diagonals of both color squares and sometimes wreak havoc on the enemy kings or pieces this way. Lets look at a couple of examples of checkmates on the diagonals.


In the first diagram white is threatening mate on the
g7 or h8 squares. Black has no way to prevent this but tries moving the bishop back to e8 which gives the king an escape square (f7) if white does not deliver mate next move. Now white can mate on g7 or h8 since the white bishop defends the queen. This setup is called a "Battery".

Two bishops or a queen and a bishop can work together to control the diagonals of both colors.
In this diagram checkmate has been delivered by the two bishops. In this case either bishop could be a queen and it would still be mate.






Saturday, July 18, 2009

Believe in yourself, you are supersmart.

Expectations are the most underrated part of achievement. Take a moment; meditate, breathe, relax. Your brain in constantly sending you messages of what it expects from you, whether it is good moves or bad moves, these expectations often come true. Players that know they are skillful will take an extra moment to find a great move because they expect it from themselves. People that expect to lose often do solely for that reason. ----- Why? Because people hate to prove themselves wrong. If you expect to win you become vested in winning, while this is not always healthy it will in general lead to higher results. At the same time if you expect to lose playing a move you know is losing becomes O.K. and now there is an excuse to not spend the time to find a better move.





Friday, July 17, 2009

No Fear only Fun

To perform at our best it takes courage to face unknown paths that many will shy away from.
Many times a variation will be unclear yet correct. Another common theme involving fear is that one player makes a sacrifice that would blow open the opponents king cover. The defender fearful of this the sacrifice does not accept it and the first player wins a pawn or other strategic victory without even giving up a pawn.
The quote "there is nothing to fear but fear itself" is great one. It does not mean play recklessly but simply means, fear for fear sakes improves the quality of nothing. By being afraid of things, our games gets limited by to many rules. You can still be careful and thoughtful, live in them moment and analyze every variation you can, just play the best move even if it is scary.

"There is nothing to fear but fear itself"

Last note playing without fear is fun! You can enjoy the game and the variations without spending a lot of time and brainpower on the possibility of losing, your ego, or other things unrelated and therefore detrimental to winning and playing your best.

Thursday, July 16, 2009

General Advice

So many positions to learn, so many ideas to keep track of. Where to start?

In chess there are a few (hundred) key things to learn. In general you will need an opening system for each of the key opening moves, or at last a general idea of how to bring out your pieces and pawns logically.

1. Opening- Bring out at least two pawns, one or more them being your king or queen pawn, also bring out at least one knight and most likely a bishop in the first few moves. Do not let your opponent take all the center squares, and keep your king safe.

2. Endgame. We will cover the key endgame ideas, and there are good books which cover endgame ideas. You need to learn King and pawn basics (opposition), how to win with a rook and pawn versus a rook, or draw if you are the one with only the rook. In general you can increase 200 rating points just by knowing which endgames are likely a win when one side has an extra pawn, and which endgames are draws with a pawn deficit.

3. Middle game and Tactics. Two separate things except for the fact that the person better at tactics will win most middle game battles. You will also need to know some common middle game themes, pawn structures (which are good and bad) and learn how to transform a good position into a winning one.

For books to help your game, email me or check out the Amazon chessbook store on this site.
If you are looking for language books please check out www.multilingualbooks.com

thank you,

Kenneth
multilingualbooks@gmail.com



Tuesday, July 14, 2009

X-Ray Checkmates

X-ray Pieces.

Sometimes pieces can work through other pieces, X-ray style.
Lets look at an example of an X-ray checkmate.

In the first position black has has just checked the white king with the rook. Normally this would be stupid because the bishop can take the rook, (see the second diagram) but because the black queen can work through the white bishop, mate happens in the end.

Here are the three diagrams!


Saturday, July 11, 2009

Focus

When I sit down at the chess board, I like to imagine the board as cone
connecting to my eyes. Nothing else exists, my concentration is on the chess pieces, the board, occasionally my opponent. Everything else fades away, sounds, thoughts, dreams. Only by focusing on the task at hand, the moment, the decision around which piece to move next, do we have any hope of playing the best move consistently.

The beauty of the moment is enough, focus on it, and your play will improve.

Thursday, July 9, 2009

Double attack- Double defense

Today's tip is to use double attacks to win pieces and sometimes to checkmate.

A "double attack" is when you threaten two things at once, such as a knight and a rook, or checkmate and a queen.

In this position black is threatening a double attack can you find the right move?

If you chose Qxb2 then you are correct.
In this case as a bonus we win a pawn and now white
cannot defend the knight and the rook.

Look at this diagram to see how white is busted.



Next tip will be very similar and include the ideas
of how similar positions are not always the same,
and introduce the idea of a double defense!

Mate On--

Kenneth

Monday, July 6, 2009

Rooks in the Mist - Control of the Seveth Rank

Vocabulary Note- The chess board has Files and Ranks - Ranks go across the board, all of your pawns are on the second rank, your opponents pawn are on the seventh rank.

Now onto today's Lesson.







In this diagram
Black's rooks dominate the seventh rank
(from Black's perspective) and the rooks are ready to mate white. Do you see how?






First we check the white king.





















Then again, now that we have the rook file covered with one rook we can use the other rook to deliver mate. Remember a key to mating the king is, " Take away all potential flight squares from the king, then deliver mate."


Friday, July 3, 2009

What is the key to Chess?

There are many tips to help learn chess better , but is there a key to chess? A single elements or elements to help you play better? Yes and no. Each position has its own beauty and best moves.
However at the beginning of the game there are some very important physical truths to chess.

1, Space. Occupying more space than your opponent is most often beneficial. We will define space as squares on the board that are under your control either by pawns (best for key squares) or by pieces.

2. Center space . Since the center is well "the center" and because many pieces have more options when placed in he center of the board than when they are on the side. It is true that center squares are in general more valuable than side squares.

3. Time and development
the player with their pieces developed to good squares should have an advantage, it is important at the start and middle of the game to develop your pieces and do so efficiently with regard to time.

4. King Safety
Keep your own king safe, with pawns and pieces in front of it and near it, and try to attack your opponents king whenever possible.